Showing posts with label YouTube. Show all posts
Showing posts with label YouTube. Show all posts

Monday, March 31, 2014

The New YouTube Creator Playbook Reveals Content Marketing Secrets


Until today, the YouTube was willing to give to content creators and brand advertisers limited advice about how to make videos worth watching and create content worth sharing.

Instead of revealing the secret formula to content marketing success, YouTubers seemed to have adopted the policy of "letting a hundred flowers bloom and a hundred schools of thought contend" in order to create "a distribution platform for original content creators and advertisers large and small."

In July 2008, the YouTube Spotlight channel uploaded an animated short by Jantze studios, "The Birds and the Biz," which claimed there was no "magic formula" or "secret potion" for content marketing success. "The truth," according to Papa Bear, was YouTubers "never really know what crazy new thing will be next."

With Susan Wojcicki now the CEO of YouTube, this policy appears to have changed.
Today, Google's managing director of brand solutions, will look at the key industry trends and tell advertisers and brand marketers what they can do (and should do!) to prepare for this next decade of rapid change in all things advertising. She will also announce The YouTube Creator Playbook for Brands.

The Brand Playbook reveals the tools and know-how developed by a generation of YouTube content creators in order to help brands as they develop content strategies that will resonate with 21st century consumers.

This newest playbook is divided into seven sections. Each section presents several optimizations or strategies for building engaged audiences on YouTube.

These best practices are explained in stages to help content creators and brand advertisers understand each point and guide them through taking action.
  1. Content Marketing as part of Your Brand Strategy recommends, "Before making videos, create a content plan to ensure that your content both meets your brand's goals and engages your intended audience. Our five guiding principles will then help you define your content marketing specifically on YouTube using simple questions. "
  2. 10 Fundamentals to Create Content People Love says, "A successful creative concept can have an enormous impact on a channel. Compelling videos can bring in new viewers, introduce them to the rest of your content, and build a loyal fanbase. While no strict rules govern content creation on YouTube, ten fundamental principles have emerged as the most important guides to a successful creative strategy."
  3. Schedule Your Content declares, "Now it's time to map out your overall channel strategy. How do you decide which video to release when? First you need to communicate what your channel stands for, and then you need to map out the different types of potential videos and the best times to release them."
  4. Optimize Your Content reveals, "Creating great content is essential to finding success on YouTube, but it's only half the battle. YouTube is a big place with lots of content for viewers to choose from. A successful optimization strategy will help you take full benefit of the platform's functionalities and avoid execution mistakes."
  5. Promote Your Content with Paid Media explains, "The key to success on YouTube is not only to produce great, relevant videos, but also to make sure your target audience sees them. In this section, we'll guide you through cost-effective strategies to help you get the most out of paid and earned video views and ensure effective promotion of your content on YouTube."
  6. Amplify Your Content with Social discloses, "Online video is an inherently social medium. People are drawn to online video and web series because they can interact with the creators in ways that they can't on television. In this section, learn how to optimize the social amplification of your content."
  7. Measurement acknowledges, "Measurement is key, both for defining success and optimizing towards it. In this section, we'll present you with tools that will help you track metrics around all of your paid, owned and earned media on YouTube. We'll also help you select KPIs that make sense for your objectives."
In addition to being more up-to-date than previous Creator Playbooks, the Brand Playbook is also more comprehensive.

Vanessa Pappas, the Global Head of Audience Development YouTube, is also expected to post an announcement on the YouTube Creator Blog and/or the Official YouTube Blog. Pappas says, "To demystify what makes these top channels tick and help you better understand how to create a successful strategy for your brand on YouTube, we developed the new YouTube Creator Playbook for Brands. Similar to the Creator Playbook, which has helped over 2 million of our creators grow their audiences, the Creator Playbook for Brands walks you through the steps to help you create, plan, and implement a YouTube content creation strategy; from tips on how to create videos to video promotion."

Pappas also does some myth busting on the five most commonly misunderstood fundamentals about creating content for YouTube:
  1. Myth #1: Virality is the only measure of YouTube success. The most successful creators release episodic series to generate high sharing and viral activity, as one video will often break out and then introduce massive audiences to the entire series.
  2. Myth #2: You can only be successful on your own. While brand advertisers should optimize their own channels for discovery, authentic collaborations with YouTube creators can be a hugely impactful way to help new viewers discover their brands.
  3. Myth #3: All videos must provide utility. Although how-to and informational videos play a key role in a content strategy, tapping into the cultural moments and memes that your audience is a part of on YouTube is an integral part of reaching new viewers.
  4. Myth #4: People will watch your video where you want them to. In reality, a significant percentage of your audience will discover your video from a social feed, search result, or a related video placement. You'll know you've done your job when every episode of your show can be fully appreciated by a first time viewer.
  5. Myth #5: To keep viewers interested, you need to constantly reinvent your videos. Most top creators agree that consistency is crucial to success on the site. Stay true to who you are and be consistent - in format (a recurring series), elements (intros and outros), and voice. This will set a clear point of view that accurately reflects your brand and keeps your fans coming back for more.
Now that YouTube has revealed the secret formula to content marketing success, content creators and brand advertisers can learn how to make videos worth watching and create content worth sharing.-SeachEngineWatch

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Tuesday, February 25, 2014

SpotXchange Serves the Most Video Ads in January - comScore



The comScore Video Metrix report shows 183.8 million Americans watched 48.7 billion online content videos in January, while the number of video ad views totaled 26.9 billion.

Top 10 Video Content Properties by Unique Viewers
Google Sites, driven primarily by video viewing at YouTube.com, ranked as the top online video content property in January with 157.6 million unique viewers. Facebook ranked #2 with 84.9 million viewers, followed by AOL, Inc. with 60.6 million, NDN with 51.4 million and Yahoo Sites with 44.9 million. Nearly 48.7 billion video content views occurred during the month, with Google Sites generating the highest number at 12.6 billion, followed by Facebook with 5 billion and AOL, Inc. with 1.2 billion. Google Sites had the highest average engagement among the top ten properties.

Top U.S. Online Video Content Properties Ranked by Unique Video Viewers
January 2014 Total U.S. – Home and Work Locations
Content Videos Only (Ad Videos Not Included)
Property Total Unique Viewers (000) Videos (000)* Minutes per Viewer
Total Internet : Total Audience  183,778 48,682,572 1,155.3
Google Sites 157,585 12,617,013 328.3
Facebook 84,859 4,988,919 83.5
AOL, Inc. 60,590 1,225,725 61.7
NDN 51,353 573,307 73.1
Yahoo Sites 44,897 384,092 59.1
Vimeo 41,676 203,873 31.9
Amazon Sites 38,618 185,026 22.5
Microsoft Sites 38,459 641,217 40.7
VEVO 36,805 612,936 48.5
ZEFR 31,369 168,956 12.8
*A video is defined as any streamed segment of audiovisual content, including both progressive downloads and live streams. For long-form, segmented content, (e.g. television episodes with ad pods in the middle) each segment of the content is counted as a distinct video stream. Video views are inclusive of both user-initiated and auto-played videos that are viewed for longer than 3 seconds.

Top 10 Video Ad Properties by Video Ads Viewed
Americans viewed nearly 26.9 billion video ads in January, with SpotXchange Video Ad Marketplace capturing the #1 position with 3.5 billion ad impressions. AOL, Inc. came in second with 2.9 billion ads, followed by Google Sites with 2.9 billion, Live Rail with 2.4 billion and BrightRoll Platform with 2.3 billion. Time spent watching video ads totaled 10 billion minutes, with AOL, Inc. delivering the highest duration of video ads at nearly 1.3 billion minutes. Video ads reached 52.6 percent of the total U.S. population an average of 165 times during the month. Hulu delivered the highest frequency of video ads to its viewers with an average of 81.

Top U.S. Online Video Ad Properties Ranked by Video Ads* Viewed
January 2014 Total U.S. – Home and Work Locations
Ad Videos Only (Content Videos Not Included)
Property Video Ads (000) Total Ad Minutes (MM) Frequency (Ads per Viewer) % Reach Total U.S. Population
Total Internet : Total Audience  26,907,310 10,041 164.6 52.6
SpotXchange Video Ad Marketplace† 3,461,166 1,113 26.9 41.5
AOL, Inc. (including Adap.tv) 2,916,947 1,316 19.0 49.6
Google Sites 2,903,087 286 27.3 34.2
Live Rail† 2,418,272 1,023 16.4 47.6
BrightRoll Platform**† 2,298,960 1,098 14.1 52.6
TubeMogul Video Ad Platform† 1,825,644 587 17.3 34.0
Specific Media** 1,354,872 513 9.6 45.3
Hulu 1,173,975 466 80.8 4.7
Tremor Video** 887,532 418 8.5 33.8
Videology† 518,542 245 7.1 23.6
*Video ads include streaming-video advertising only and do not include other types of video monetization, such as overlays, branded players, matching banner ads, etc.
**Indicates video ad network
†Indicates video ad exchange/DSP/SSP


Top 10 YouTube Partner Channels by Unique Viewers
The January 2014 YouTube partner data revealed that video music channel VEVO maintained the top position in the ranking with 36.1 million viewers. ZEFR climbed into the #2 spot with 31.4 million unique viewers, followed by Fullscreen with 26.4 million, Maker Studios Inc. with 25.8 million and Warner Music with 22.6 million. Among the top 10 YouTube partners, Maker Studios Inc. demonstrated the highest engagement (63 minutes per viewer), followed by VEVO (49 minutes per viewer). VEVO streamed the greatest number of videos (603 million), followed by Maker Studios Inc. (535 million).

Top YouTube Partner Channels Ranked by Unique Video Viewers
January 2014 Total U.S. – Home and Work Locations
Content Videos Only (Ad Videos Not Included)
Property Total Unique Viewers (000) Videos (000) Minutes per Viewer
VEVO @ YouTube 36,088 603,240 48.8
ZEFR @ YouTube 31,361 168,894 12.8
Fullscreen @ YouTube 26,412 376,739 40.6
Maker Studios Inc. @ YouTube 25,790 534,962 63.4
Warner Music @ YouTube 22,559 154,601 19.1
UMG @ YouTube 19,157 71,188 10.5
warnerbros vfp @ YouTube 18,200 53,972 5.4
The Orchard @ YouTube 18,029 75,590 11.3
rumblefish @ YouTube 17,476 47,476 7.1
GEICO @ YouTube 14,114 36,177 3.3

Other notable findings from January 2014 include:
  • 85.1 percent of the U.S. Internet audience viewed online video.
  • The duration of the average online content video was 4.4 minutes, while the average online video ad was 0.4 minutes.
  • Video ads accounted for 35.6 percent of all videos viewed and 4.5 percent of all minutes spent viewing video online.
Take your video marketing to the next level.
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Sunday, February 9, 2014

The perfect YouTube ad length


How long should your YouTube ad be?

Depending on your advertising goals you may have different opinions on the matter.

Here are the results of a split test recently done to find the optimal length for an ad when focusing on driving online conversions.

What do users think? 

A 2012 poll of US voters reported by Mashable suggested that the majority of users were willing to watch an ad up to 15 seconds long before they got to watch their chosen content on YouTube.

How long a user thinks they’re willing to watch an ad, and how long is actually optimal for ad length are probably quite different things.

Recently Unruly Media found that the average length of the top 10 most shared ads of all time is 4 minutes and 11 seconds, while at the end of last year Greg Jarboe provided a roundup of the top trending YouTube ads of 2013, which came in at an average length of 1 minute 44 seconds.

Which illustrates, if you can entertain people and tell them an engaging story, then they are willing to watch an ad for much longer than they think.

The majority of other studies show the success of a YouTube ad is judged on the number of Likes and Shares it received, and whether or not it went ‘viral’.

It’s great to be popular, but for a lot of clients the bottom line of whether an ad is successful is whether or not it generated sales with a good ROI.

Test

With this in mind, a test was conducted to see if ad length has an impact on conversion rate and ROI, and the results were pretty striking. Two ads were created that were almost identical for the first 15 seconds, but the first ad ended at the 15 second mark, while the second ad ran for a total of 30 seconds.

An A/B test of these ads against each other ran in a YouTube remarketing campaign for a month, before analyzing the results.

First, in terms of viewer engagement, users are slightly more likely to watch more of a video if the overall length of the video is shorter.

34% of viewers made it to the end of the 15 second video, while only 32% of viewers made it to the half-way point of the 30 second video.

Despite a fairly even distribution of impressions between the two ads, three times as many Earned Views (where a user goes on to watch another video on your YouTube channel after seeing your ad) from the 15 second edit than from the 30 second edit of the ad.

The conversion stats is where the difference in performance became much more apparent. Overall the 15 second edit saw 51% of impressions, but drove 83% of total conversions.

Conversions by campaign

The 15 second edit achieved this with a CPA is almost four times lower than the 30 second edit, coming in at £45 compared to £169 for the 30 second edit:

CPA by ad length

It’s worth noting that YouTube conversions are reported against views, and not website clicks. Then, because the 15 second edit is more likely to be watched, simply because it ends sooner, you could say that it’s not surprising that a higher number of people exposed to the video go on to convert.

However, the conversion rate was more than three times higher from the 15 second edit compared to the 30 second, meaning that not only did a higher number of people convert overall, but per view they were much more likely to convert if they watched the 15 second edit.

Finally, one of the most striking stats was that the shorter ad actually had a higher clickthrough rate than the longer ad, with a 0.84% CTR for the 15 second edit, compared to 0.72% for the 30 second edit.

Users were more likely to want to interact with the shorter ad even though it was onscreen for half the time. Ultimately ad length is going to be heavily influenced by your video content and advertising goals. If you’re not testing different ad lengths on YouTube you should start, and start with 15 seconds.-eConsultancy

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Wednesday, February 5, 2014

Smartphone Video Viewing Up 86%

Driven by short sports clips and major appetites for TV content, mobile devices accounted for 20% of video streaming in Q4 2013, according to Adobe's analysis of over 22.5 billion video starts. Smartphones outpaced tablets in video growth and in absolute use for the first time. Video streaming to handhelds was up 86% year-over-year, accounting for 12.8% of all digital video consumption. Tablet streaming was up only 23% to make up 9.2% of all digital streams. Sports clips are big drivers for mobile, with this content type up 640% since a year ago. On big event sports days, Adobe says it sees over a quarter of video going to devices.

TV Everywhere is experiencing marked growth, from 225.5 million streams measured by Adobe to 574.2 million year-over-year. And devices are king in this category, with 73% of the streams going to devices, and only 22% to PCs. TV is one genre where tablets dominate, now overtaking smartphones with 42% of views. Both game consoles (3%) and set-top boxes (2%) still represent very minor routes to video consumption. And sports, again, is a key driver that is responsible for 37% of authenticated TV viewing. Of course, the high visibility of ESPN Everywhere and mobile viewings of high-profile events like March Madness may well be central to these metrics. Only 28% of TV Everywhere requests are for TV shows. But with tablets, a dominant force in TV Everywhere, it is not surprising that iOS then is seeing nearly half of plays. In fact, iOS viewers watch twice as much TV Everywhere as PC viewers, and they are viewing over 10 videos per person per month.

Facebook is the chief of video social sharing, according to Adobe measurements. Although the majority of videos are viewed direct from a branded media site, 80.6% of the 6% of starts from video shares come from Facebook.

The emergence of 4G networks, their increased speed and responsiveness clearly have something to do with the outside growth rates in smartphone video viewing. The dominance of devices in TV Everywhere authenticated viewing is a testament to how quickly people are looking upon smartphones and tablets as portable TVs. More so than the PC, where the desktop setting required the same posture as work mode, mobile invites us to lean in or lean back as needed. -MediaPost

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Wednesday, December 18, 2013

Over 81% of the US Viewed Online Video - November 2013

comScore, Inc. released data from the comScore Video Metrix service showing that 189.2 million Americans watched 47.1 billion online content videos in November, while the number of video ad views totaled 26.8 billion. 

Top 10 Video Content Properties by Unique Viewers
Google Sites, driven primarily by video viewing at YouTube.com, ranked as the top online video content property in November with 163.5 million unique viewers. AOL, Inc. ranked #2 with 73 million viewers, followed by Facebook with 66.2 million, NDN with 51 million and Yahoo Sites with 45.8 million. More than 47.1 billion video content views occurred during the month, with Google Sites generating the highest number at 14.7 billion, followed by AOL, Inc. with 1.3 billion and Facebook with 1.2 billion. Google Sites had the highest average engagement among the top ten properties.

Top U.S. Online Video Content Properties Ranked by Unique Video Viewers
Total U.S. – Home and Work Locations
Content Videos Only (Ad Videos Not Included)
Property Total Unique Viewers (000) Videos (000)* Minutes per Viewer
Total Internet : Total Audience  189,178 47,148,046 1,177.3
Google Sites 163,504 14,737,686 387.9
AOL, Inc. 73,022 1,339,830 70.2
Facebook 66,194 1,233,234 28.1
NDN 51,039 576,699 78.0
Yahoo Sites 45,833 343,751 62.0
VEVO 43,696 649,705 47.8
Amazon Sites 42,204 182,511 19.6
Microsoft Sites 40,264 653,773 41.1
Vimeo 35,087 132,145 29.1
Turner Digital 30,616 248,230 39.2
*A video is defined as any streamed segment of audiovisual content, including both progressive downloads and live streams. For long-form, segmented content, (e.g. television episodes with ad pods in the middle) each segment of the content is counted as a distinct video stream. Video views are inclusive of both user-initiated and auto-played videos that are viewed for longer than 3 seconds.

Top 10 Video Ad Properties by Video Ads Viewed
Americans viewed nearly 26.8 billion video ads in November, with AOL, Inc. maintaining the #1 position with 4 billion ad impressions. Google Sites came in second with 3.6 billion ads, followed by LiveRail.com with 3.1 billion, BrightRoll Platform with 2.7 billion and SpotXchange Video Ad Marketplace with 2.4 billion. Time spent watching video ads totaled 10.2 billion minutes, with AOL, Inc. delivering the highest duration of video ads at 1.8 billion minutes. Video ads reached 55.8 percent of the total U.S. population an average of 155 times during the month. Hulu delivered the highest frequency of video ads to its viewers with an average of 89.

Top U.S. Online Video Ad Properties Ranked by Video Ads* Viewed
Total U.S. – Home and Work Locations
Ad Videos Only (Content Videos Not Included)
Property Video Ads (000) Total Ad Minutes (MM) Frequency (Ads per Viewer) % Reach Total U.S. Population
Total Internet : Total Audience  26,757,722 10,234 154.6 55.8
AOL, Inc. (including Adap.tv) 3,999,297 1,815 24.7 52.2
Google Sites 3,643,330 365 31.7 37.0
LIVERAIL.COM† 3,054,165 1,287 19.0 51.8
BrightRoll Platform**† 2,683,286 1,268 15.9 54.4
SpotXchange Video Ad Marketplace† 2,377,879 804 18.9 40.7
Specific Media** 2,179,024 882 13.7 51.3
TubeMogul Video Ad Platform† 2,094,286 642 17.5 38.5
Hulu 1,419,197 572 88.7 5.2
Tremor Video** 1,133,362 526 10.8 33.7
Videology† 784,752 354 8.4 30.2
*Video ads include streaming-video advertising only and do not include other types of video monetization, such as overlays, branded players, matching banner ads, etc.
**Indicates video ad network
†Indicates video ad exchange/DSP/SSP

Top 10 YouTube Partner Channels by Unique Viewers
The November 2013 YouTube partner data revealed that video music channel VEVO maintained the top position in the ranking with 42.6 million viewers. Fullscreen held onto the #2 spot with 30.5 million unique viewers, followed by Maker Studios Inc. with 27.4 million, Warner Music with 25.3 million, and ZEFR with 23.4 million. Among the top 10 YouTube partners, Maker Studios Inc. demonstrated the highest engagement (71 minutes per viewer), followed by VEVO (48 minutes per viewer). VEVO streamed the greatest number of videos (639 million), followed by Maker Studios Inc. (527 million).

Top YouTube Partner Channels Ranked by Unique Video Viewers
Total U.S. – Home and Work Locations
Content Videos Only (Ad Videos Not Included)
Property Total Unique Viewers (000) Videos (000) Minutes per Viewer
VEVO @ YouTube 42,621 638,583 48.0
Fullscreen @ YouTube 30,509 354,729 37.7
Maker Studios Inc. @ YouTube 27,384 526,502 71.4
Warner Music @ YouTube 25,273 157,061 18.5
ZEFR @ YouTube 23,371 112,745 13.3
warnerbros vfp @ YouTube 20,824 64,893 5.4
The Orchard @ YouTube 19,874 82,318 11.4
rumblefish @ YouTube 18,517 47,816 6.9
UMG @ YouTube 18,102 68,245 10.4
Disney Online @ YouTube 15,913 65,344 5.2

Other findings include:

  • 87.1 percent of the U.S. Internet audience viewed online video.
  • The duration of the average online content video was 4.7 minutes, while the average online video ad was 0.4 minutes.
  • Video ads accounted for 36.2 percent of all videos viewed and 4.4 percent of all minutes spent viewing video online.

Take your video marketing to the next level.
Call Jeff at 888-712-8211 today!  

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Wednesday, December 11, 2013

YouTube Releases Top 2013 Online Videos


2013 Top Trending YouTube Videos

Here are the top trending and music videos for 2013:

Top Trending Videos for 2013
1. Ylvis - "The Fox (What Does the Fox Say?)" by tvnorge
2. "Harlem Shake (original army edition)" by kennethaakonsen
3. "How Animals Eat Their Food" | MisterEpicMann by MisterEpicMann
4. "Miley Cyrus - Wrecking Ball (Chatroulette Version)" by SteveKardynal
5. "baby&me / the new evian film" by EvianBabies
6. Volvo Trucks - "The Epic Split feat. Van Damme" by VolvoTrucks
7. "YOLO (feat. Adam Levine & Kendrick Lamar)" by thelonelyisland
8. "Telekinetic Coffee Shop Surprise" by CarrieNYC
9. "THE NFL : A Bad Lip Reading" by BadLipReading
10. "Mozart vs Skrillex. Epic Rap Battles of History Season 2" by ERB

Top Music Videos for 2013
1. PSY - "GENTLEMAN M/V" by officialpsy
2. Miley Cyrus - "Wrecking Ball" by MileyCyrusVEVO
3. Miley Cyrus - "We Can't Stop" by MileyCyrusVEVO
4. Katy Perry - "Roar (Official)" by KatyPerryVEVO
5. P!nk - "Just Give Me A Reason ft. Nate Ruess" by PinkVEVO
6. Robin Thicke - "Blurred Lines ft. T.I., Pharrell" by RobinThickeVEVO
7. Rihanna - "Stay ft. Mikky Ekko" by RihannaVEVO
8. Naughty Boy - "La La La ft. Sam Smith" by NaughtyBoyVEVO
9. Selena Gomez - "Come & Get It" by SelenaGomezVEVO
10. Avicii - "Wake Me Up (Official Video)" by AviciiOfficialVEVO
... see even more top music videos.

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Tuesday, December 10, 2013

50% Say YouTube Videos Have Influenced A Purchase Decision


While social media may not be a significant direct referrer of traffic to e-commerce websites, it does have an influence on product discovery and purchase decisions, according to a pair of studies. Walker Sands’ “2014 Future of Retail Study” finds that almost 1 in 5 consumers claim to have discovered a product through Pinterest, while YouTube videos have influenced a purchase at least once for 53% of respondents. A survey from Social Media Link, meanwhile, indicates that about 2 in 3 social media users trust the product and service recommendations they find on Facebook.

That’s a slightly higher percentage than trust blogs (63%), retail websites (63%), Pinterest (56%) and YouTube (51%), though it’s unclear whether or not those results are confined to users of each channel.

Reports, such as this one, have shown that engagement with brands on social media is rising, and the study indicates that 3 in 5 respondents engage with brands on social media, with almost all of those (55% overall) doing so on Facebook. More claim to have engaged with brands on Twitter (21%) than on Pinterest (10%), a result which may reflect greater adoption of the former platform.

The study also demonstrates that the most common reason why consumers interact with brands on social media is for coupons and promotions (78%), ahead of discovering the latest news and products from brands (65%), receiving customer support (24%) and to see what others are buying (19%). That’s not surprising given recent survey results indicating that for Facebook users, discounts and promotions are the most appealing brand posts.

About the Data: The Walker Sands’ 2014 Future of Retail study surveyed 1,046 consumers across the U.S. on their spending behaviors in the past year, and preferences for future spending.
The Social Media Link data is based on 10,337 survey respondents from Smiley360′s National influencer community in October 2013.

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Friday, November 29, 2013

YouTube Analytics Adds Group Segmentation


Now you can add Groups which allow you to view aggregate data of the videos or channels in a group which can help you analyze performance in an organized way. For example, you can create groups based on a common topic or type of video as well as by geography or the recency of the upload. You can see groups data for all the reports available in YouTube Analytics.

A YouTube Analytics Group is a custom collection of up to 200 channels or videos which you can put together from all your video content.

Group types

The types of groups you can create depends on your set-up:
A channel owner can create video groups from claimed and uploaded video content.
A Multi-Channel-Network can also create channel groups from the channels managed.
You will see which groups are available to you in the groups editor.

Group visibility

In addition to the groups you create yourself, you can also browse the groups others who have access to your YouTube Analytics account have set up. You’ll be able to see data for all of these groups and have the ability to copy and edit others’ groups for further customization. Similarly, your groups will be visible to everyone who has access to the same YouTube or CMS account as you. Others are able to query data for your groups, but can only copy (not edit) your groups.

How to set up YouTube Analytics Groups and learn more.

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Monday, November 18, 2013

Video - Key Component of 2014 Ad Budgets

Social Video
Marketers to increase social video ad placements

Digital video viewing is mainstream, and eMarketer estimates that 182.5 million people in the US, or 75% of all internet users, will view digital videos this year, and video advertising spending will increase by more than 40% in 2013 as well.

Video viewership and social sharing are closely intertwined; for example, an April 2013 blinkx survey conducted by Harris Interactive found that more than 40% of social network users watch TV or online video and simultaneously discuss content with their friends&mdashthe percentage was even higher among respondents ages 18 to 34, 14% of whom said they “always/often” do so.

Despite the connection between social network users and video content, social video advertising is still nascent. According to “Demystified: Video Advertising on Social Networks,” an August 2013 study from Mixpo, 8.5% of agency executives said they were underperforming on social video advertising, and none of the respondents said they were experts in the medium, according to the report.



Advertisers’ admitted lack of sophistication doesn’t mean they aren’t testing and experimenting. According to the Mixpo report, nearly 70% of agency executives planned to advertise on YouTube in 2014, while nearly one-quarter expect to run video ads on Twitter and about one in seven on LinkedIn. Though video advertising as Mixpo defines it doesn’t yet exist on Facebook, Instagram or Vine, nearly half of respondents to the survey said they would work video ads into their Facebook marketing mix if given the opportunity.



For social network users, identifying paid advertising and owned content marketing is often a blurry line. Mixpo’s definition of video advertising excludes branded video posts on social sites, but it doesn’t denote whether it refers to sponsored video posts, which are likely to be the types of paid video ads that will first find their way into Facebook, Instagram and Vine, given the networks’ respective user interfaces (and opportunities in mobile). Notably, Unisphere Research found in an August 2013 survey that nearly 60% of marketers would like to increase their video content in social networks&mdashmore than any other content category.



Social network advertising is unique because it requires marketers to fit in context with content rather than standing out from what the user is viewing, as a television or digital video programming advertisement is designed to do. As a result, sponsored video content may in turn be the most suitable way for advertisers to integrate and ingratiate themselves within social network users’ information feeds.

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Thursday, October 24, 2013

YouTube Expands Paid Channels To More Partners



YouTube is offering you more ways to monetize your content through paid channels, it's now available to *eligible partners in good standing with a channel that has least 10,000 existing subscribers. So far these are the countries where paid channels are available: U.S., UK, Canada, France, Spain, Australia, Brazil, Japan, Mexico, and South Korea, with more countries launching in coming months. If you’re interested in creating a paid channel and fit these requirements, visit your Account Features page to enable the feature.

All paid channels will continue to have a 14-day free trial, to give your potential viewers the opportunity to explore your content. Viewers can also now discover and subscribe to your channel from YouTube’s mobile website, and Google will keep adding more devices from which viewers can subscribe.

Creators will have to launch a new paid channel. You can't just start charging for your existing channel. And paid channels are still not available to everyone.

*Eligible partners are those that have a linked Google AdSense account and meet other criteria.

Take your video marketing to the next level.
Call Jeff at 888-712-8211 today!  


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Trusted by Disney, Warner Bros, NBC, Paramount, CBS and ABC.
info@VMakers.com

Monday, October 21, 2013

40% of YouTube Traffic Now Comes From Mobile



It’s hard to get people to concentrate long on anything on their phones and tablets, yet YouTube seems to be the exception. The video service is quickly going mobile, with small screens making up 40% of its traffic now compared to 25% last year, Google said on its earnings call today. In 2011, just 6% of YouTube traffic came from mobile.

Google’s not the only one rapidly shifting a 1 billion+ user base to mobile.

To put its transition in perspective, Facebook said it had 819 million monthly mobile users (73%) out of its total 1.15 billion users in Q2 2013, up from 543 million (56%) of 955 million in Q2 2012, 325 million (43%) of 739 million in Q2 2011, and 155 million (32%) of 482 million in Q2 2010. Note these people used Facebook mobile at least once, but may also have used desktop. Facebook doesn’t share what total percentage of usage comes from mobile, but 41% of its ad revenue comes from phones and tablets, up from 30% in Q1 2013, 23% in Q4 2012, and 14% in Q3 2012.

YouTube has been investing in a great mobile experience for the web and Android for a long time, and more recently for iOS since it took control of the app back from Apple.


YouTube formed the mobile team in 2007 before there was much demand for mobile or revenue there. It transcoded all videos to be able to be served on mobile formats, and did a deal with Apple to get a YouTube app pre-installed on the iPhone.

The increasing importance of mobile to YouTube underlines the need for it to work things out with Microsoft and get a high-quality app released for Windows Phone. After months of back and forth, Microsoft launched a YouTube app it created, but it didn’t meet Google’s standards and was shut down. Earlier this month, a much-stripped-down YouTube “app” for Windows Phone was released that merely boots users to the m.youtube.com mobile site.

The latest YouTube mobile product news includes its plan to let users save and watch videos offline starting in November. Before that, it launched multi-tasking in its iOS and Android apps, allowing people to minimize videos but keep their audio playing while they search and browse for more content to watch. That’s especially helpful for people who use YouTube’s vast library of music videos as a music streaming service. These have all been well-received, and no competitors seem able to challenge YouTube’s reign as the home of user generated video.-TechCrunch

Take your video marketing to the next level.
Call Jeff at 888-712-8211 today!  


VMakers - Video made easy.
Trusted by Disney, Warner Bros, NBC, Paramount, CBS and ABC.
info@VMakers.com

Friday, September 27, 2013

YouTube's Channelification and Innovations



YouTube is no longer a repository of videos tossed together in a free-for-all manner. The “channelification” of YouTube has been popular with advertisers and a boon for the video platform, too. Below is a conversation between Jamie Byrne, director of content strategy at YouTube, and eMarketer, about how the channels underscore a number of innovations at the company.

eMarketer: YouTube is at the point where it is very much embedded into the mainstream of what people watch. Part of that is the creation of channels on the video platform—tell me about that development.

Jamie Byrne: On YouTube today, we’ve got Ridley Scott working with Machinima on sci-fi films they’re going to release on the Machinima channel. We’ve got Simon Cowell running a global talent competition on You Generation. We’ve got Sarah Silverman and Michael Cera partnered on a comedy channel called JASH. Our focus on original programming has had some elements of funding and [unknown] creative, [as well as] mainstream creators. The creators we have on the platform really engage with YouTube and connect with their audiences.

What we’ve been working on for the past two years is what we sometimes call the “channelification” of YouTube. You’re right: In the early days, YouTube was a repository of videos, and people would just search to find the videos they wanted to watch. We’ve made a big shift, and now the entire YouTube experience is oriented around the idea of channels, and there are two reasons that’s important. One is to help users find the content they love and stay engaged with it, regardless of what platform they happen to be on. So if you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through, and it makes it really easy for you to kind of stay connected to that content.

Three or four years ago, advertisers looked at a repository of videos, and it was very hard for them to make sense of it. It’s not similar to the way they had traditionally bought their television advertising. So this channel strategy is also really about us helping elevate creators as channel brands that advertisers can understand [the way they understand TV channels].

“If you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through.”

They see brands like Machinima that start to become truly crossover because they’ve reached such great scale. Or they see creators like Smosh—the first creators to pass 10 million subscribers. Then you can start to talk about real scale that advertisers can begin to understand and align around.

eMarketer: How is the channel initiative paying off for you?

Byrne: Today, all 100 of the top 100 advertisers are advertising or have advertised on YouTube in the past couple of months. In terms of user engagement, if we were to go back a year ago, we had 78 channels that had a million subscribers, and today there are 325 channels at that level.

eMarketer:
When you see something like, for example, “House of Cards,” get all those Emmy nominations and be an almost instant success on Netflix, do you think to yourself, “I wish we could be getting some of that audience,” or is that something you celebrate because it creates more scale for what you’re trying to do?

Byrne: We absolutely celebrate that. It’s important to recognize that Netflix is actually commissioning those individual shows, and we are a different kind of platform. But, we are a platform for content creators, and some of our content creators are getting those types of accolades. We encourage our creators to distribute not only on YouTube, but to look at opportunities with Netflix, Hulu or Amazon.com.

For example, WIGS—one of our original funded channels a few years ago that’s focused on women—also now distributes its content on Hulu. It has some content it does on YouTube, and it’s also using Hulu as a distribution point. It’s all kind of very symbiotic.

eMarketer: Tell me a little bit about this production space in Los Angeles. Did I just read that you’re about to break ground on one in New York?

Byrne: We are, absolutely. The creator space is really a concept to try and figure out how to help our content creators get better at what they do. It’s also a place where they can collaborate with one another—that’s a really important thing in the YouTube ecosystem. Content creators work together and share audiences. They also get access to amazing production equipment.

You can imagine that some of these creators use the tools they have at their disposal. But coming into the creator space, we’ve been able to put state-of-the-art equipment in there, and it’s really fun and exciting to see what they do with it. It’s great when you have someone who has a great creative mind and is really technically capable, but who never gets access to a 10,000-square-foot soundstage.

“The creator space is really a concept to try and figure out how to help our content creators get better at what they do.”

Any content creator who is a partner of ours can apply to a residency there that is anywhere from one week to a month long. There’s a creator, Freddie Wong, who you may have heard of, who has a show called “Video Game High School.” He crowdsourced the funding for that on Kickstarter. He had a monthlong residency at the Los Angeles creator space that we filmed.

We have a creator space in Los Angeles, London and Tokyo, and the one in New York is going to be really exciting because not only is it a space for creators, but New York is the media capital of the world and the advertising capital of the world, and the space will also have a brand lab at the same facility.

eMarketer: What do brands do there?

Byrne: Brands can collaborate with creators, but they’ll also learn about best practices and how they can use YouTube to build their own audiences around a channel.

No time? No resources? Not sure where to start?
Call Jeff at 888-712-8211 today!  


VMakers - Video made easy.
Trusted by Disney, Warner Bros, NBC, Paramount, CBS and ABC.
info@VMakers.com


YouTube is no longer a repository of videos tossed together in a free-for-all manner. The “channelification” of YouTube has been popular with advertisers and a boon for the video platform, too. Jamie Byrne, director of content strategy, spoke with eMarketer’s Paul Verna about how the channels underscore a number of innovations at the company.
eMarketer: YouTube is at the point where it is very much embedded into the mainstream of what people watch. Part of that is the creation of channels on the video platform—tell me about that development.
Jamie Byrne: On YouTube today, we’ve got Ridley Scott working with Machinima on sci-fi films they’re going to release on the Machinima channel. We’ve got Simon Cowell running a global talent competition on You Generation. We’ve got Sarah Silverman and Michael Cera partnered on a comedy channel called JASH. Our focus on original programming has had some elements of funding and [unknown] creative, [as well as] mainstream creators. The creators we have on the platform really engage with YouTube and connect with their audiences.
What we’ve been working on for the past two years is what we sometimes call the “channelification” of YouTube. You’re right: In the early days, YouTube was a repository of videos, and people would just search to find the videos they wanted to watch. We’ve made a big shift, and now the entire YouTube experience is oriented around the idea of channels, and there are two reasons that’s important. One is to help users find the content they love and stay engaged with it, regardless of what platform they happen to be on. So if you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through, and it makes it really easy for you to kind of stay connected to that content.
Three or four years ago, advertisers looked at a repository of videos, and it was very hard for them to make sense of it. It’s not similar to the way they had traditionally bought their television advertising. So this channel [strategy] is also really about us helping elevate creators as channel brands that advertisers can understand [the way they understand TV channels].
“If you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through.”
They see brands like Machinima that start to become truly crossover because they’ve reached such great scale. Or they see creators like Smosh—the first creators to pass 10 million subscribers. Then you can start to talk about real scale that advertisers can begin to understand and align around.
eMarketer: How is the channel initiative paying off for you?
Byrne: Today, all 100 of the top 100 advertisers are advertising or have advertised on YouTube in the past couple of months. In terms of user engagement, if we were to go back a year ago, we had 78 channels that had a million subscribers, and today there are 325 channels at that level.
eMarketer: When you see something like, for example, “House of Cards,” get all those Emmy nominations and be an almost instant success on Netflix, do you think to yourself, “I wish we could be getting some of that audience,” or is that something you celebrate because it creates more scale for what you’re trying to do?
Byrne: We absolutely celebrate that. It’s important to recognize that Netflix is actually commissioning those individual shows, and we are a different kind of platform. But, we are a platform for content creators, and some of our content creators are getting those types of accolades. We encourage our creators to distribute not only on YouTube, but to look at opportunities with Netflix, Hulu or Amazon.com.
For example, WIGS—one of our original funded channels a few years ago that’s focused on women—also now distributes its content on Hulu. It has some content it does on YouTube, and it’s also using Hulu as a distribution point. It’s all kind of very symbiotic.
eMarketer: Tell me a little bit about this production space in Los Angeles. Did I just read that you’re about to break ground on one in New York?
Byrne: We are, absolutely. The creator space is really a concept to try and figure out how to help our content creators get better at what they do. It’s also a place where they can collaborate with one another—that’s a really important thing in the YouTube ecosystem. Content creators work together and share audiences. They also get access to amazing production equipment.
You can imagine that some of these creators use the tools they have at their disposal. But coming into the creator space, we’ve been able to put state-of-the-art equipment in there, and it’s really fun and exciting to see what they do with it. It’s great when you have someone who has a great creative mind and is really technically capable, but who never gets access to a 10,000-square-foot soundstage.
“The creator space is really a concept to try and figure out how to help our content creators get better at what they do.”
Any content creator who is a partner of ours can apply to a residency there that is anywhere from one week to a month long. There’s a creator, Freddie [Wong], who you may have heard of, who has a show called “Video Game High School.” He crowdsourced the funding for that on Kickstarter. He had a monthlong residency at the Los Angeles creator space that we filmed.
We have a creator space in Los Angeles, London and Tokyo, and the one in New York is going to be really exciting because not only is it a space for creators, but New York is the media capital of the world and the advertising capital of the world, and the space will also have a brand lab at the same facility.
eMarketer: What do brands do there?
Byrne: Brands can collaborate with [creators], but they’ll also learn about best practices and how they can use YouTube to build their own audiences around a channel.

Read more at http://www.emarketer.com/Article/YouTube-Creates-Its-Future-Strategy-Around-Channels/1010254#AwJIZs4bwsUVRM72.99
YouTube is no longer a repository of videos tossed together in a free-for-all manner. The “channelification” of YouTube has been popular with advertisers and a boon for the video platform, too. Jamie Byrne, director of content strategy, spoke with eMarketer’s Paul Verna about how the channels underscore a number of innovations at the company.
eMarketer: YouTube is at the point where it is very much embedded into the mainstream of what people watch. Part of that is the creation of channels on the video platform—tell me about that development.
Jamie Byrne: On YouTube today, we’ve got Ridley Scott working with Machinima on sci-fi films they’re going to release on the Machinima channel. We’ve got Simon Cowell running a global talent competition on You Generation. We’ve got Sarah Silverman and Michael Cera partnered on a comedy channel called JASH. Our focus on original programming has had some elements of funding and [unknown] creative, [as well as] mainstream creators. The creators we have on the platform really engage with YouTube and connect with their audiences.
What we’ve been working on for the past two years is what we sometimes call the “channelification” of YouTube. You’re right: In the early days, YouTube was a repository of videos, and people would just search to find the videos they wanted to watch. We’ve made a big shift, and now the entire YouTube experience is oriented around the idea of channels, and there are two reasons that’s important. One is to help users find the content they love and stay engaged with it, regardless of what platform they happen to be on. So if you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through, and it makes it really easy for you to kind of stay connected to that content.
Three or four years ago, advertisers looked at a repository of videos, and it was very hard for them to make sense of it. It’s not similar to the way they had traditionally bought their television advertising. So this channel [strategy] is also really about us helping elevate creators as channel brands that advertisers can understand [the way they understand TV channels].
“If you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through.”
They see brands like Machinima that start to become truly crossover because they’ve reached such great scale. Or they see creators like Smosh—the first creators to pass 10 million subscribers. Then you can start to talk about real scale that advertisers can begin to understand and align around.
eMarketer: How is the channel initiative paying off for you?
Byrne: Today, all 100 of the top 100 advertisers are advertising or have advertised on YouTube in the past couple of months. In terms of user engagement, if we were to go back a year ago, we had 78 channels that had a million subscribers, and today there are 325 channels at that level.
eMarketer: When you see something like, for example, “House of Cards,” get all those Emmy nominations and be an almost instant success on Netflix, do you think to yourself, “I wish we could be getting some of that audience,” or is that something you celebrate because it creates more scale for what you’re trying to do?
Byrne: We absolutely celebrate that. It’s important to recognize that Netflix is actually commissioning those individual shows, and we are a different kind of platform. But, we are a platform for content creators, and some of our content creators are getting those types of accolades. We encourage our creators to distribute not only on YouTube, but to look at opportunities with Netflix, Hulu or Amazon.com.
For example, WIGS—one of our original funded channels a few years ago that’s focused on women—also now distributes its content on Hulu. It has some content it does on YouTube, and it’s also using Hulu as a distribution point. It’s all kind of very symbiotic.
eMarketer: Tell me a little bit about this production space in Los Angeles. Did I just read that you’re about to break ground on one in New York?
Byrne: We are, absolutely. The creator space is really a concept to try and figure out how to help our content creators get better at what they do. It’s also a place where they can collaborate with one another—that’s a really important thing in the YouTube ecosystem. Content creators work together and share audiences. They also get access to amazing production equipment.
You can imagine that some of these creators use the tools they have at their disposal. But coming into the creator space, we’ve been able to put state-of-the-art equipment in there, and it’s really fun and exciting to see what they do with it. It’s great when you have someone who has a great creative mind and is really technically capable, but who never gets access to a 10,000-square-foot soundstage.
“The creator space is really a concept to try and figure out how to help our content creators get better at what they do.”
Any content creator who is a partner of ours can apply to a residency there that is anywhere from one week to a month long. There’s a creator, Freddie [Wong], who you may have heard of, who has a show called “Video Game High School.” He crowdsourced the funding for that on Kickstarter. He had a monthlong residency at the Los Angeles creator space that we filmed.
We have a creator space in Los Angeles, London and Tokyo, and the one in New York is going to be really exciting because not only is it a space for creators, but New York is the media capital of the world and the advertising capital of the world, and the space will also have a brand lab at the same facility.
eMarketer: What do brands do there?
Byrne: Brands can collaborate with [creators], but they’ll also learn about best practices and how they can use YouTube to build their own audiences around a channel.

Read more at http://www.emarketer.com/Article/YouTube-Creates-Its-Future-Strategy-Around-Channels/1010254#AwJIZs4bwsUVRM72.99
YouTube is no longer a repository of videos tossed together in a free-for-all manner. The “channelification” of YouTube has been popular with advertisers and a boon for the video platform, too. Jamie Byrne, director of content strategy, spoke with eMarketer’s Paul Verna about how the channels underscore a number of innovations at the company.
eMarketer: YouTube is at the point where it is very much embedded into the mainstream of what people watch. Part of that is the creation of channels on the video platform—tell me about that development.
Jamie Byrne: On YouTube today, we’ve got Ridley Scott working with Machinima on sci-fi films they’re going to release on the Machinima channel. We’ve got Simon Cowell running a global talent competition on You Generation. We’ve got Sarah Silverman and Michael Cera partnered on a comedy channel called JASH. Our focus on original programming has had some elements of funding and [unknown] creative, [as well as] mainstream creators. The creators we have on the platform really engage with YouTube and connect with their audiences.
What we’ve been working on for the past two years is what we sometimes call the “channelification” of YouTube. You’re right: In the early days, YouTube was a repository of videos, and people would just search to find the videos they wanted to watch. We’ve made a big shift, and now the entire YouTube experience is oriented around the idea of channels, and there are two reasons that’s important. One is to help users find the content they love and stay engaged with it, regardless of what platform they happen to be on. So if you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through, and it makes it really easy for you to kind of stay connected to that content.
Three or four years ago, advertisers looked at a repository of videos, and it was very hard for them to make sense of it. It’s not similar to the way they had traditionally bought their television advertising. So this channel [strategy] is also really about us helping elevate creators as channel brands that advertisers can understand [the way they understand TV channels].
“If you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through.”
They see brands like Machinima that start to become truly crossover because they’ve reached such great scale. Or they see creators like Smosh—the first creators to pass 10 million subscribers. Then you can start to talk about real scale that advertisers can begin to understand and align around.
eMarketer: How is the channel initiative paying off for you?
Byrne: Today, all 100 of the top 100 advertisers are advertising or have advertised on YouTube in the past couple of months. In terms of user engagement, if we were to go back a year ago, we had 78 channels that had a million subscribers, and today there are 325 channels at that level.
eMarketer: When you see something like, for example, “House of Cards,” get all those Emmy nominations and be an almost instant success on Netflix, do you think to yourself, “I wish we could be getting some of that audience,” or is that something you celebrate because it creates more scale for what you’re trying to do?
Byrne: We absolutely celebrate that. It’s important to recognize that Netflix is actually commissioning those individual shows, and we are a different kind of platform. But, we are a platform for content creators, and some of our content creators are getting those types of accolades. We encourage our creators to distribute not only on YouTube, but to look at opportunities with Netflix, Hulu or Amazon.com.
For example, WIGS—one of our original funded channels a few years ago that’s focused on women—also now distributes its content on Hulu. It has some content it does on YouTube, and it’s also using Hulu as a distribution point. It’s all kind of very symbiotic.
eMarketer: Tell me a little bit about this production space in Los Angeles. Did I just read that you’re about to break ground on one in New York?
Byrne: We are, absolutely. The creator space is really a concept to try and figure out how to help our content creators get better at what they do. It’s also a place where they can collaborate with one another—that’s a really important thing in the YouTube ecosystem. Content creators work together and share audiences. They also get access to amazing production equipment.
You can imagine that some of these creators use the tools they have at their disposal. But coming into the creator space, we’ve been able to put state-of-the-art equipment in there, and it’s really fun and exciting to see what they do with it. It’s great when you have someone who has a great creative mind and is really technically capable, but who never gets access to a 10,000-square-foot soundstage.
“The creator space is really a concept to try and figure out how to help our content creators get better at what they do.”
Any content creator who is a partner of ours can apply to a residency there that is anywhere from one week to a month long. There’s a creator, Freddie [Wong], who you may have heard of, who has a show called “Video Game High School.” He crowdsourced the funding for that on Kickstarter. He had a monthlong residency at the Los Angeles creator space that we filmed.
We have a creator space in Los Angeles, London and Tokyo, and the one in New York is going to be really exciting because not only is it a space for creators, but New York is the media capital of the world and the advertising capital of the world, and the space will also have a brand lab at the same facility.
eMarketer: What do brands do there?
Byrne: Brands can collaborate with [creators], but they’ll also learn about best practices and how they can use YouTube to build their own audiences around a channel.

Read more at http://www.emarketer.com/Article/YouTube-Creates-Its-Future-Strategy-Around-Channels/1010254#AwJIZs4bwsUVRM72.99
YouTube is no longer a repository of videos tossed together in a free-for-all manner. The “channelification” of YouTube has been popular with advertisers and a boon for the video platform, too. Jamie Byrne, director of content strategy, spoke with eMarketer’s Paul Verna about how the channels underscore a number of innovations at the company.
eMarketer: YouTube is at the point where it is very much embedded into the mainstream of what people watch. Part of that is the creation of channels on the video platform—tell me about that development.
Jamie Byrne: On YouTube today, we’ve got Ridley Scott working with Machinima on sci-fi films they’re going to release on the Machinima channel. We’ve got Simon Cowell running a global talent competition on You Generation. We’ve got Sarah Silverman and Michael Cera partnered on a comedy channel called JASH. Our focus on original programming has had some elements of funding and [unknown] creative, [as well as] mainstream creators. The creators we have on the platform really engage with YouTube and connect with their audiences.
What we’ve been working on for the past two years is what we sometimes call the “channelification” of YouTube. You’re right: In the early days, YouTube was a repository of videos, and people would just search to find the videos they wanted to watch. We’ve made a big shift, and now the entire YouTube experience is oriented around the idea of channels, and there are two reasons that’s important. One is to help users find the content they love and stay engaged with it, regardless of what platform they happen to be on. So if you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through, and it makes it really easy for you to kind of stay connected to that content.
Three or four years ago, advertisers looked at a repository of videos, and it was very hard for them to make sense of it. It’s not similar to the way they had traditionally bought their television advertising. So this channel [strategy] is also really about us helping elevate creators as channel brands that advertisers can understand [the way they understand TV channels].
“If you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through.”
They see brands like Machinima that start to become truly crossover because they’ve reached such great scale. Or they see creators like Smosh—the first creators to pass 10 million subscribers. Then you can start to talk about real scale that advertisers can begin to understand and align around.
eMarketer: How is the channel initiative paying off for you?
Byrne: Today, all 100 of the top 100 advertisers are advertising or have advertised on YouTube in the past couple of months. In terms of user engagement, if we were to go back a year ago, we had 78 channels that had a million subscribers, and today there are 325 channels at that level.
eMarketer: When you see something like, for example, “House of Cards,” get all those Emmy nominations and be an almost instant success on Netflix, do you think to yourself, “I wish we could be getting some of that audience,” or is that something you celebrate because it creates more scale for what you’re trying to do?
Byrne: We absolutely celebrate that. It’s important to recognize that Netflix is actually commissioning those individual shows, and we are a different kind of platform. But, we are a platform for content creators, and some of our content creators are getting those types of accolades. We encourage our creators to distribute not only on YouTube, but to look at opportunities with Netflix, Hulu or Amazon.com.
For example, WIGS—one of our original funded channels a few years ago that’s focused on women—also now distributes its content on Hulu. It has some content it does on YouTube, and it’s also using Hulu as a distribution point. It’s all kind of very symbiotic.
eMarketer: Tell me a little bit about this production space in Los Angeles. Did I just read that you’re about to break ground on one in New York?
Byrne: We are, absolutely. The creator space is really a concept to try and figure out how to help our content creators get better at what they do. It’s also a place where they can collaborate with one another—that’s a really important thing in the YouTube ecosystem. Content creators work together and share audiences. They also get access to amazing production equipment.
You can imagine that some of these creators use the tools they have at their disposal. But coming into the creator space, we’ve been able to put state-of-the-art equipment in there, and it’s really fun and exciting to see what they do with it. It’s great when you have someone who has a great creative mind and is really technically capable, but who never gets access to a 10,000-square-foot soundstage.
“The creator space is really a concept to try and figure out how to help our content creators get better at what they do.”
Any content creator who is a partner of ours can apply to a residency there that is anywhere from one week to a month long. There’s a creator, Freddie [Wong], who you may have heard of, who has a show called “Video Game High School.” He crowdsourced the funding for that on Kickstarter. He had a monthlong residency at the Los Angeles creator space that we filmed.
We have a creator space in Los Angeles, London and Tokyo, and the one in New York is going to be really exciting because not only is it a space for creators, but New York is the media capital of the world and the advertising capital of the world, and the space will also have a brand lab at the same facility.
eMarketer: What do brands do there?
Byrne: Brands can collaborate with [creators], but they’ll also learn about best practices and how they can use YouTube to build their own audiences around a channel.

Read more at http://www.emarketer.com/Article/YouTube-Creates-Its-Future-Strategy-Around-Channels/1010254#AwJIZs4bwsUVRM72.99
YouTube is no longer a repository of videos tossed together in a free-for-all manner. The “channelification” of YouTube has been popular with advertisers and a boon for the video platform, too. Jamie Byrne, director of content strategy, spoke with eMarketer’s Paul Verna about how the channels underscore a number of innovations at the company.
eMarketer: YouTube is at the point where it is very much embedded into the mainstream of what people watch. Part of that is the creation of channels on the video platform—tell me about that development.
Jamie Byrne: On YouTube today, we’ve got Ridley Scott working with Machinima on sci-fi films they’re going to release on the Machinima channel. We’ve got Simon Cowell running a global talent competition on You Generation. We’ve got Sarah Silverman and Michael Cera partnered on a comedy channel called JASH. Our focus on original programming has had some elements of funding and [unknown] creative, [as well as] mainstream creators. The creators we have on the platform really engage with YouTube and connect with their audiences.
What we’ve been working on for the past two years is what we sometimes call the “channelification” of YouTube. You’re right: In the early days, YouTube was a repository of videos, and people would just search to find the videos they wanted to watch. We’ve made a big shift, and now the entire YouTube experience is oriented around the idea of channels, and there are two reasons that’s important. One is to help users find the content they love and stay engaged with it, regardless of what platform they happen to be on. So if you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through, and it makes it really easy for you to kind of stay connected to that content.
Three or four years ago, advertisers looked at a repository of videos, and it was very hard for them to make sense of it. It’s not similar to the way they had traditionally bought their television advertising. So this channel [strategy] is also really about us helping elevate creators as channel brands that advertisers can understand [the way they understand TV channels].
“If you’re on your PC or laptop, and you subscribe to a channel and then pick up your phone or tablet, that subscription carries through.”
They see brands like Machinima that start to become truly crossover because they’ve reached such great scale. Or they see creators like Smosh—the first creators to pass 10 million subscribers. Then you can start to talk about real scale that advertisers can begin to understand and align around.
eMarketer: How is the channel initiative paying off for you?
Byrne: Today, all 100 of the top 100 advertisers are advertising or have advertised on YouTube in the past couple of months. In terms of user engagement, if we were to go back a year ago, we had 78 channels that had a million subscribers, and today there are 325 channels at that level.
eMarketer: When you see something like, for example, “House of Cards,” get all those Emmy nominations and be an almost instant success on Netflix, do you think to yourself, “I wish we could be getting some of that audience,” or is that something you celebrate because it creates more scale for what you’re trying to do?
Byrne: We absolutely celebrate that. It’s important to recognize that Netflix is actually commissioning those individual shows, and we are a different kind of platform. But, we are a platform for content creators, and some of our content creators are getting those types of accolades. We encourage our creators to distribute not only on YouTube, but to look at opportunities with Netflix, Hulu or Amazon.com.
For example, WIGS—one of our original funded channels a few years ago that’s focused on women—also now distributes its content on Hulu. It has some content it does on YouTube, and it’s also using Hulu as a distribution point. It’s all kind of very symbiotic.
eMarketer: Tell me a little bit about this production space in Los Angeles. Did I just read that you’re about to break ground on one in New York?
Byrne: We are, absolutely. The creator space is really a concept to try and figure out how to help our content creators get better at what they do. It’s also a place where they can collaborate with one another—that’s a really important thing in the YouTube ecosystem. Content creators work together and share audiences. They also get access to amazing production equipment.
You can imagine that some of these creators use the tools they have at their disposal. But coming into the creator space, we’ve been able to put state-of-the-art equipment in there, and it’s really fun and exciting to see what they do with it. It’s great when you have someone who has a great creative mind and is really technically capable, but who never gets access to a 10,000-square-foot soundstage.
“The creator space is really a concept to try and figure out how to help our content creators get better at what they do.”
Any content creator who is a partner of ours can apply to a residency there that is anywhere from one week to a month long. There’s a creator, Freddie [Wong], who you may have heard of, who has a show called “Video Game High School.” He crowdsourced the funding for that on Kickstarter. He had a monthlong residency at the Los Angeles creator space that we filmed.
We have a creator space in Los Angeles, London and Tokyo, and the one in New York is going to be really exciting because not only is it a space for creators, but New York is the media capital of the world and the advertising capital of the world, and the space will also have a brand lab at the same facility.
eMarketer: What do brands do there?
Byrne: Brands can collaborate with [creators], but they’ll also learn about best practices and how they can use YouTube to build their own audiences around a channel.

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